I saw the movie Drive this weekend, starring Ryan Gosling and some other people I didn't pay attention to (fine, it had a good cast, but come on. RYAN. F-ING. GOSLING. Pretty sure that's his middle name). It was a very different film from what I expected given the trailer, which made me think of the concepts of storytelling and backstory. As in, how much do you know/need to know about your characters and story, and how much do you reveal in the story itself?
I read a review of the movie after having seen it and the review pointed out one major point that I completely missed while watching the film: Ryan Gosling's character has no name. Even in the credits, they simply refer to him as "Driver." This one caught me off guard, because I've had this very conversation in many of my crit groups, and I've heard it from more than one source - you need to have character names. It's how readers identify a character, and if they can't name a character - even the narrator - they get antsy about it after a while. I know I do. But in the film, I never even noticed that his character was never named. How could they get away with such a thing under my trained nose?
Because I had a face. Ryan Gosling's face. I didn't need to know his name because his face was what identified him on the big screen. For me, it was the equivalent of giving me a name, because it was an instantly recognizable feature of that character. You can get away with it on screen, since it's a visual aspect, but giving a character description every time in lieu of a name doesn't really work. So for movies, we have faces. For books, we have names.
The second thing I noticed (which I actually did notice) was a complete absence of backstory. Gosling's character has a very specific side job (no spoilers, I promise) that is an offshoot of his day job but certainly not in the same legal category. He's a young guy with an old world feel, and being the writer-type I am, my first question was "How did he come to this line of work?" It's not something people fall into, and the backstory would have helped tremendously in my efforts to believe the character and what he knew. But we're never given a hint of backstory.
This movie is actually based on a book, so I'm curious if the book goes into his past in more detail. I would hope it does, because it drove me crazy throughout the movie. I kept expecting the explanation to trickle out along the way, to give us more depth to the character and build the anticipation of what he would do. But we never even got acknowledgement from any of the other characters that this might be a question to ask. No one, anywhere along the way, ever asked him "Where did you learn how to do that?" It left me feeling unsatisfied at the end of the film.
I would argue that this isn't something you can get away with in a book. You certainly HAVE TO KNOW your character's backstory - and not just the main character, either. Even if we never hear it, even if we never get to know all the nitty gritty details, you as the writer need to know it in order to fully realize your characters. It can be annoying and tiresome to think through it on that level, but it's essential. And for me personally, as a reader I like to know the backstory, especially if it's relevant to the details of the story you're telling. I don't need to know everything, but I like to see it sprinkled in here and there to give me context for the character I'm following. It's not an area often visited by movies - frankly they don't have the time - but it's necessary in any good story.
Have you seen any movies lately that have highlighted some conventions of storytelling specific to the written word? Have you read any books lately that felt like movies and left you wanting more?
Tuesday, September 20, 2011
Tuesday, September 6, 2011
It's all about perception
I had a funny encounter with one of my fellow critiquers last night that really brought home a big concept for me. One of the issues I struggle with during any critique is being able to look at the feedback objectively. Typically that involves setting my own biases aside to determine whether or not I think the feedback is valid.
We were discussing a character in my manuscript that had just gone through a scene of trying on clothes. In the scene, she complains because none of the clothes fit her right. The group debated what they thought she looked like - some people thought she was tall and lanky and wouldn't have felt fat, some thought she was heavier and would have, some people wanted more character description. All of that is fine and good, but as we continued the conversation one girl said something that shocked me.
"She could be curvy," she explained to the others. "Even if she were a size 8, she could still have nice curves."
Now, we're not supposed to talk during these things when we're being critiqued, but I couldn't help myself.
"I'm sorry," I interrrupted. "I have a question. Do you think size 8 is large?"
Her eyes got big. "Well, yeah."
This was a moment for me, gentle readers. Because I happen to be size 8, and I have never in my life heard anyone refer to size 8 as "large." It's pretty solidly average in my book, and I am pretty solidly average myself. I ran through all the logical scenarios I could think of in my head for a moment, and asked the first question that came to mind.
"How tall are you?"
"Five two."
Uh, yeah. Me? Not five two. Not even close to five foot two inches tall. And then it made sense, in a way. If I were about half a foot shorter and the same proportions, I would probably be considered a lot curvier than I am now. But having never been five foot two (well, at least not for a good fifteen years), it would have never occurred to me that my size could be considered large.
What's the lesson for me in this? That sometimes, no matter how much you edit or how many people weigh in on your manuscript, someone will have a bias that you'll never even think of. So as much as I'll continue to worry about making myself as clear as possible, I've also relaxed about capturing all of those butterflies with my net.
What about you? Have you run into issues of perception with beta readers? How did you choose to handle it in your manuscript?
We were discussing a character in my manuscript that had just gone through a scene of trying on clothes. In the scene, she complains because none of the clothes fit her right. The group debated what they thought she looked like - some people thought she was tall and lanky and wouldn't have felt fat, some thought she was heavier and would have, some people wanted more character description. All of that is fine and good, but as we continued the conversation one girl said something that shocked me.
"She could be curvy," she explained to the others. "Even if she were a size 8, she could still have nice curves."
Now, we're not supposed to talk during these things when we're being critiqued, but I couldn't help myself.
"I'm sorry," I interrrupted. "I have a question. Do you think size 8 is large?"
Her eyes got big. "Well, yeah."
This was a moment for me, gentle readers. Because I happen to be size 8, and I have never in my life heard anyone refer to size 8 as "large." It's pretty solidly average in my book, and I am pretty solidly average myself. I ran through all the logical scenarios I could think of in my head for a moment, and asked the first question that came to mind.
"How tall are you?"
"Five two."
Uh, yeah. Me? Not five two. Not even close to five foot two inches tall. And then it made sense, in a way. If I were about half a foot shorter and the same proportions, I would probably be considered a lot curvier than I am now. But having never been five foot two (well, at least not for a good fifteen years), it would have never occurred to me that my size could be considered large.
What's the lesson for me in this? That sometimes, no matter how much you edit or how many people weigh in on your manuscript, someone will have a bias that you'll never even think of. So as much as I'll continue to worry about making myself as clear as possible, I've also relaxed about capturing all of those butterflies with my net.
What about you? Have you run into issues of perception with beta readers? How did you choose to handle it in your manuscript?
Wednesday, August 24, 2011
Random thoughts on a...Wednesday? Really? Already?
1) I'm going to need pictures of me to start better aligning with how I see myself in my head. Read: Natalie Portman.
2) I've been stood up on three client calls this week. We don't have waiters in my office, but I imagine the same look of pity and shame when my coworkers come into the room.
3) I know it's been a rough Texas summer when I'm almost jealous of the East Coast for having a hurricane.
4) I don't usually write to music since I find it too distracting (yeah, maybe I act out music videos in my head, judgment-free zone). But I started a Pandora station for Film Scores and it's actually an awesome station to write to. Plus I've already got the movie all planned out now.
5) There are some new fall/spring shows on the big networks that look really good. Like I can already feel my productivity running down the drain good. I'll call it "character research" when I watch, but that will be a lie.
6) I can't decide if I should stop reading about the economy because it's freaking me out or if I should keep reading so I'm an informed citizen. Mostly I've resolved this by playing games on my phone and reading celebrity gossip blogs.
7) Oh, ten is so not happening today.
What's your random thought for the day?
2) I've been stood up on three client calls this week. We don't have waiters in my office, but I imagine the same look of pity and shame when my coworkers come into the room.
3) I know it's been a rough Texas summer when I'm almost jealous of the East Coast for having a hurricane.
4) I don't usually write to music since I find it too distracting (yeah, maybe I act out music videos in my head, judgment-free zone). But I started a Pandora station for Film Scores and it's actually an awesome station to write to. Plus I've already got the movie all planned out now.
5) There are some new fall/spring shows on the big networks that look really good. Like I can already feel my productivity running down the drain good. I'll call it "character research" when I watch, but that will be a lie.
6) I can't decide if I should stop reading about the economy because it's freaking me out or if I should keep reading so I'm an informed citizen. Mostly I've resolved this by playing games on my phone and reading celebrity gossip blogs.
7) Oh, ten is so not happening today.
What's your random thought for the day?
Wednesday, August 17, 2011
Picking and choosing
Not to be confused with picky or choosy. Although I can be those sometimes as well.
When I first started receiving feedback on my writing, I thought that if someone said something it must be true. Which meant it must be changed. So if someone said, "This scene is dumb, take it out," I took it out. And if someone said "I don't like this character, give her blue hair," I gave her blue hair. That's what feedback is for, right? At some point our editorial vision turns myopic and we can't see the forest for the trees, so we ask others to read our work and tell us when we've jumped the shark (maybe literally).
As you might imagine, this eventually put me in a really frustrating cycle. I'd change something for one critique partner and another would say they hated the change. I'd change it back and a third reviewer would say I should go in an entirely new direction. I had so many voices in my head that I couldn't hear my own, and my story fell apart in revisions. I actually walked away from a manuscript - probably the best thing I've written to date - because I didn't even know what I wanted it to be anymore. I'd put it through too many critiques by too many people in too many rounds. My beautiful jello mould had melted into a glob of hot mess.
I took a very different approach with critiques on my current manuscript. I restricted the number of reviewers and made sure they were a diverse enough group to catch 90% of the plotting or characterization mistakes I made. I took notes on each round of critiques (we critique a few chapters at a time) and then let them sit for several weeks. I didn't make changes, I didn't read through the notes, I went and distracted myself in other ways. Then, when the little critiques started to add up to big picture changes for me, I went back and made the changes I wanted to make.
Yeah, read that again. I'll even bold it for you. I made the changes I wanted to make.
If I didn't like the feedback? I didn't change it.
If I didn't agree with the feedback? I didn't change it.
If I got conflicting feedback? I chose the one I agreed with and made the changes.
If I could understand the point of the feedback but wanted to take the story in a different direction? I didn't change it.
This is your story at the end of the day. You have to tell the story you want to tell, which means you get to pick and choose the changes you make. You own the story, so you're responsible for the choices it makes. You ask for feedback to point out what you can't see, but that doesn't mean everything they see is right for the story you are trying to tell.
A point of clarification: I draw a distinction between feedback that you don't like but is true and feedback that you don't like because it doesn't tell the story the way you want to tell it. I've received plenty of critiques that, given enough time, I see the error of my ways. But I've also received plenty of critiques that don't jibe with the story/character for me. Sometimes I can even see where they're coming from, I just disagree. Don't give yourself permission to ignore ALL feedback - after all, you're trying to make this the best story it can be - but do give yourself permission to ignore the feedback that doesn't feel right.
So be picky. Be choosy.
When I first started receiving feedback on my writing, I thought that if someone said something it must be true. Which meant it must be changed. So if someone said, "This scene is dumb, take it out," I took it out. And if someone said "I don't like this character, give her blue hair," I gave her blue hair. That's what feedback is for, right? At some point our editorial vision turns myopic and we can't see the forest for the trees, so we ask others to read our work and tell us when we've jumped the shark (maybe literally).
As you might imagine, this eventually put me in a really frustrating cycle. I'd change something for one critique partner and another would say they hated the change. I'd change it back and a third reviewer would say I should go in an entirely new direction. I had so many voices in my head that I couldn't hear my own, and my story fell apart in revisions. I actually walked away from a manuscript - probably the best thing I've written to date - because I didn't even know what I wanted it to be anymore. I'd put it through too many critiques by too many people in too many rounds. My beautiful jello mould had melted into a glob of hot mess.
I took a very different approach with critiques on my current manuscript. I restricted the number of reviewers and made sure they were a diverse enough group to catch 90% of the plotting or characterization mistakes I made. I took notes on each round of critiques (we critique a few chapters at a time) and then let them sit for several weeks. I didn't make changes, I didn't read through the notes, I went and distracted myself in other ways. Then, when the little critiques started to add up to big picture changes for me, I went back and made the changes I wanted to make.
Yeah, read that again. I'll even bold it for you. I made the changes I wanted to make.
If I didn't like the feedback? I didn't change it.
If I didn't agree with the feedback? I didn't change it.
If I got conflicting feedback? I chose the one I agreed with and made the changes.
If I could understand the point of the feedback but wanted to take the story in a different direction? I didn't change it.
This is your story at the end of the day. You have to tell the story you want to tell, which means you get to pick and choose the changes you make. You own the story, so you're responsible for the choices it makes. You ask for feedback to point out what you can't see, but that doesn't mean everything they see is right for the story you are trying to tell.
A point of clarification: I draw a distinction between feedback that you don't like but is true and feedback that you don't like because it doesn't tell the story the way you want to tell it. I've received plenty of critiques that, given enough time, I see the error of my ways. But I've also received plenty of critiques that don't jibe with the story/character for me. Sometimes I can even see where they're coming from, I just disagree. Don't give yourself permission to ignore ALL feedback - after all, you're trying to make this the best story it can be - but do give yourself permission to ignore the feedback that doesn't feel right.
So be picky. Be choosy.
Thursday, August 4, 2011
How do you know when you're overediting?
Roni Loren had a great post the other day about how to avoid killing yourself or your work over critiques. My favorite piece of advice was to edit until you love the story, not until you think it's perfect. You don't hear much about the dangers of overediting, and frankly I thought you were supposed to edit until the thought of opening the same Word doc one more time made you throw up in your mouth a little. It never occurred to me that editing could go the opposite way - that you could spend so much time with your piece that you actually start editing in the wrong direction, and damage your story.
Some edits are obvious - as soon as you read a scene a second time, or out loud, or your critique group comments on it, you have a "duh" moment. Of course the giant spider wouldn't be friends with Harry Potter; he'd want to eat him! Some non-edits are just as obvious - you can see how/why your beta reader suggested the change, but that's not what you want to happen. You respect their opinion, but you don't make the change. It's your right as a writer.
The harder edits to make are the ones you're not sure about. I run into these most with character decision-making and subsequent actions. I may think the character would react one way, but my beta readers may say something different. Ideally I know my character best, but they can be fickle creatures, our made up characters, and sometimes they're not good at revealing their motivations. Emotional reactions are not like math - there isn't always one correct response. I don't always react the same way to the same situation, so I don't expect my characters to be so consistent. When a critique partner comments on a character's reaction, I'm not always sure if I think they would behave that way or not. And if multiple readers give me the same feedback, I have to re-evaluate that character's behavior.
But the hardest parts to edit are the ones you've read so many times you're bored with them. I think this is where the danger of overediting comes in. Think of it like decorating a room - when you first decorated your room at 16 you probably LOVED it. Pink is awesome! Backstreet Boys will be cool forever! I love Teen Beat! (I was a sad, sad child). At the time you thought it was the greatest room ever. But after a few weeks/months/years in it, you started to get sick of it. Maybe Backstreet isn't so cool. Pink is so girly. They don't even make Teen Beat anymore. All of that awesomeness starts to look like crapness.
Here's the trouble - to a 16 year old, that room is awesome. But to an 18 year old, it's super lame. And to a first time reader, your scene is awesome. To you who have seen it so many times you hate every single word because you're so tired of them, it's awesomely bad. So you change it, because it's stale and overdone to you and where you used to think it was funny you now think it's stupid.
STOP. Don't touch that scene. Walk away, take a deep breath, date other manuscripts. Whatever you do, stop thinking about that manuscript. Because you're going to break it. You're going to break it and everything that comes after it, and suddenly a story that started about a sweet girl on a picnic is now about a werepanther at a rave (seriously, Charlaine Harris?). It's not your scene anymore, and you're not telling the story you wanted to tell. Now you're just dissecting a rotisserie chicken carcass because you can.
How do you know when you've hit this point? For me, it's when I start trying to edit scenes no one's read yet. Scenes that never used to bother me before, but because I've fixed all the big stuff I'm turning on the specifics. That's not to say you should rely on someone else's opinion as fact, but the odds are if you have enough people read it and they don't tell you it's broken and you never thought it was broken before, it ain't broke. Trust yourself and your storytelling, and trust that you don't need to change every single word or every single plot thread in revision because you must have written a crap first draft.
How do YOU know when you're overediting? What do you do when you realize that you are?
Some edits are obvious - as soon as you read a scene a second time, or out loud, or your critique group comments on it, you have a "duh" moment. Of course the giant spider wouldn't be friends with Harry Potter; he'd want to eat him! Some non-edits are just as obvious - you can see how/why your beta reader suggested the change, but that's not what you want to happen. You respect their opinion, but you don't make the change. It's your right as a writer.
The harder edits to make are the ones you're not sure about. I run into these most with character decision-making and subsequent actions. I may think the character would react one way, but my beta readers may say something different. Ideally I know my character best, but they can be fickle creatures, our made up characters, and sometimes they're not good at revealing their motivations. Emotional reactions are not like math - there isn't always one correct response. I don't always react the same way to the same situation, so I don't expect my characters to be so consistent. When a critique partner comments on a character's reaction, I'm not always sure if I think they would behave that way or not. And if multiple readers give me the same feedback, I have to re-evaluate that character's behavior.
But the hardest parts to edit are the ones you've read so many times you're bored with them. I think this is where the danger of overediting comes in. Think of it like decorating a room - when you first decorated your room at 16 you probably LOVED it. Pink is awesome! Backstreet Boys will be cool forever! I love Teen Beat! (I was a sad, sad child). At the time you thought it was the greatest room ever. But after a few weeks/months/years in it, you started to get sick of it. Maybe Backstreet isn't so cool. Pink is so girly. They don't even make Teen Beat anymore. All of that awesomeness starts to look like crapness.
Here's the trouble - to a 16 year old, that room is awesome. But to an 18 year old, it's super lame. And to a first time reader, your scene is awesome. To you who have seen it so many times you hate every single word because you're so tired of them, it's awesomely bad. So you change it, because it's stale and overdone to you and where you used to think it was funny you now think it's stupid.
STOP. Don't touch that scene. Walk away, take a deep breath, date other manuscripts. Whatever you do, stop thinking about that manuscript. Because you're going to break it. You're going to break it and everything that comes after it, and suddenly a story that started about a sweet girl on a picnic is now about a werepanther at a rave (seriously, Charlaine Harris?). It's not your scene anymore, and you're not telling the story you wanted to tell. Now you're just dissecting a rotisserie chicken carcass because you can.
How do you know when you've hit this point? For me, it's when I start trying to edit scenes no one's read yet. Scenes that never used to bother me before, but because I've fixed all the big stuff I'm turning on the specifics. That's not to say you should rely on someone else's opinion as fact, but the odds are if you have enough people read it and they don't tell you it's broken and you never thought it was broken before, it ain't broke. Trust yourself and your storytelling, and trust that you don't need to change every single word or every single plot thread in revision because you must have written a crap first draft.
How do YOU know when you're overediting? What do you do when you realize that you are?
Monday, August 1, 2011
Mixing real world and fiction
I spent a large part of my weekend researching, gentle readers. My manuscript takes place in New York, a place I haven't visited (yet) or lived (maybe yet), so I was a bit vague on location descriptions and transportation methods in the first go round. This next pass at editing is focused on nailing down exact locations and weaving in the feel of neighborhoods and movements through the city. One of my fellow critters (who lived in NY for 15 years) was kind enough to give me the lowdown on neighborhoods and potential locations for the main settings in my story, and I've now got a concrete map of the story.
In my research this weekend, however, I ran up against an interesting dilemma - marrying the real world with a fictional world. Obviously New York exists, and pretty much every square inch of the city (at least Manhattan) is claimed, so inserting fictional locations into what is arguably the most well-known city in the world is tricky. Do you invent an address? Take over an existing building and make it your own? Modify the purpose of said existing building?
Yeah. Tricky.
I've run into this dilemma before with historical writing as well. As soon as you decide to write about a fictional character interacting with real people, you've got historical timeline to juggle. Do you make up a title for someone? Or choose a less well-known title and attach a made-up person to the title?
For me, it made the most sense to do a little bit of both. If I could get away with making up a location (like a warehouse or a coffee shop), I did. Where I couldn't (like dropping an entirely new building into a famous stretch of road), I used Google Street View to find the perfect building to "steal." And let me tell you, gentle readers, Google Maps and Google Street View were my best friends this weekend. I don't know how people wrote about places they'd never been before the internet. Or maybe they just didn't.
So my question goes out to all of you fiction writers today: How do you insert your characters and locations into the real world? Do you hijack existing locations for your own purposes? Or do you prefer to create new locations that don't exist on a map?
Tuesday, July 19, 2011
You might be a writer if:
1) You harbor a love of caffeine that you've assured your family you can quit any time.
2) You list "blank pages" and "no autosave" as your mortal enemies.
3) You know seventeen different ways to say "He walked."
4) While other little boys and girls imagine their Oscar acceptance speeches, you formulate your blog post response to being named the Pulitzer Prize winner ("It was an honor just to be nominated.")
5) You can list taking a walk, hogging the shower for two hours, and reading as "work activities."
6) Your email account warns you that you've used your maximum number of page refreshes for the day.
7) Time is but a convention to defy.
8) You spend more time with imaginary people than you do with real people.
9) You measure days in word count.
10) You've been caught having imaginary conversations in your car, public bathrooms, the shower, and once in the break room at work when you didn't realize the next office over could hear you.
Share your "you might be a writer if" truth today!
Thursday, July 14, 2011
Writing a query letter makes me cry blood
Okay, fine, it's not that bad. But it's surprisingly hard. Different agents have different standards and preferences, and the purpose of the query is completely different from the manuscript itself. When you're writing a manuscript, you're telling the story. But when you're writing a query letter, you're selling the story. And yes, I do find myself quite clever.
So what are the differences?
I'm no query expert, but I think the biggest difference between the query letter and the actual manuscript is what trips up most writers. The query letter is a marketing piece for your book - it's like the back cover copy. It's meant to boil the plot down to the most essential and exciting elements, and leave just enough of a hook that the agent wants to know more. I think it's hard sometimes for us to separate ourselves from the story enough to step back and look at it in a business context, but if you're querying that's exactly what you have to do. It's not pleasure anymore, it's not personal fun, it's a business proposition. Your book will help people pay their mortgages, and not just your own, so you've got to learn how to sell the experience.
I've perused the archives of Query Shark, read sample queries of authors who have landed agents, read sample structured query letters, and I see the same things over and over. Writers giving too much backstory, writers trying to include too many storylines, writers not recognizing the hook in their own story. The query is not just about "here's the plot of my book." It's "here's enough interesting stuff about my book with good voice that you want to request more."
Think of it like a date - do you tell someone on a first date where you went to middle school and high school and how you have an uncle with diabetes and you once had an addiction to caffeine pills and here's every favorite album you've ever had? (Please say no) No, you tell them the interesting bits, just enough of the story to get to date number two. Once you're on date number two they're bought in and you can roll out the caffeine addiction.
What about you? Have you written a query letter? Did you also feel like you needed a cookie after the first (second, third, nine-hundredth) draft? Do you have a different take on queries?
So what are the differences?
I'm no query expert, but I think the biggest difference between the query letter and the actual manuscript is what trips up most writers. The query letter is a marketing piece for your book - it's like the back cover copy. It's meant to boil the plot down to the most essential and exciting elements, and leave just enough of a hook that the agent wants to know more. I think it's hard sometimes for us to separate ourselves from the story enough to step back and look at it in a business context, but if you're querying that's exactly what you have to do. It's not pleasure anymore, it's not personal fun, it's a business proposition. Your book will help people pay their mortgages, and not just your own, so you've got to learn how to sell the experience.
I've perused the archives of Query Shark, read sample queries of authors who have landed agents, read sample structured query letters, and I see the same things over and over. Writers giving too much backstory, writers trying to include too many storylines, writers not recognizing the hook in their own story. The query is not just about "here's the plot of my book." It's "here's enough interesting stuff about my book with good voice that you want to request more."
Think of it like a date - do you tell someone on a first date where you went to middle school and high school and how you have an uncle with diabetes and you once had an addiction to caffeine pills and here's every favorite album you've ever had? (Please say no) No, you tell them the interesting bits, just enough of the story to get to date number two. Once you're on date number two they're bought in and you can roll out the caffeine addiction.
What about you? Have you written a query letter? Did you also feel like you needed a cookie after the first (second, third, nine-hundredth) draft? Do you have a different take on queries?
Tuesday, July 12, 2011
Wednesday, July 6, 2011
In the meantime, the in-between time
So...I'm feeling a bit restless. I finished my current WIP and am currently putting it through its paces with the critique group, and while I have ideas swirling about my head none of them are strong enough to warrant spending the next six months and countless hours molding them into a passable shape. I've written a query letter, done some editing on it, identified some revisions I'll make when I do my next major revision, and dabbled around with the various story ideas.
Over the holiday weekend I made the mistake of picking up City of Bones, which had been on my bookshelf for a couple of months while I was deep in the throes of writing, and lost the rest of the weekend to City of Ashes and City of Glass. Clare is an incredible world-builder, and I was just another helpless victim who fell for Jace's charms. I know better than to pick up City of Fallen Angels right now (but don't think I won't soon, I can't resist such a pretty face for too long).
I'm so used to driving forward that I feel a little lost without any specific forward momentum. So I'd like to know: what do you do between major writings and revisions?
Over the holiday weekend I made the mistake of picking up City of Bones, which had been on my bookshelf for a couple of months while I was deep in the throes of writing, and lost the rest of the weekend to City of Ashes and City of Glass. Clare is an incredible world-builder, and I was just another helpless victim who fell for Jace's charms. I know better than to pick up City of Fallen Angels right now (but don't think I won't soon, I can't resist such a pretty face for too long).
I'm so used to driving forward that I feel a little lost without any specific forward momentum. So I'd like to know: what do you do between major writings and revisions?
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